Role and build direction
Use timed blocks and squad shielding to keep attacks stable. Protection creates room for the carry to complete attacks. Decide whether this Agent is providing shields, parries, Daze or personal damage before farming Discs. The same defensive specialty can contain different scaling and assist behavior; inspect the specific kit and squad order.
Equipment and stat priorities
The equipment table below is a starting point, not a universal ranking. Finish usable main stats before replacing a complete piece for a minor substat upgrade. Read each set’s trigger and each W-Engine’s passive, then check whether your rotation actually sustains them. Premium equipment and duplicate upgrades are not required to begin testing this plan.
Drive Disc plan
Main stats
W-Engine candidates
Rotation and resource management
Use timed blocks into counterattacks. This offensive Disc plan is distinct from maximizing protection; the defensive engine is an accessible utility candidate. Record where the rotation loses time: setup, movement, an unavailable EX, or an interrupted damage sequence. Change one decision at a time and repeat the same encounter. A shorter animation or an extra attack is only an improvement if it preserves the important buffs and resources.
Team selection
Build the squad around Ben Bigger's Defense role and the recorded additional-ability condition. There is no curated three-Agent composition for this profile yet. Use the planner to inspect candidate partners, then test resource sharing and buff uptime before treating the result as a recommendation.
PLAN A SQUADShiyu Defense
Coordinate Ben Bigger's setup with the assigned carry. Refresh utility near wave transitions rather than spending the whole buff on travel. Compare support allocation across both sides; the shortest clear comes from two functional squads, not one heavily invested composition.
Deadly Assault
Evaluate repeated cycles over the scoring period. Keep Ben Bigger's role consistent across setup and recovery, and inspect the actual boss mechanics before extending a rotation. Allocate three independent squads first. The strongest-looking single squad may consume a support that another encounter needs more urgently.
Hollow Zero and practical mistakes
Temporary programs can change the value of Ben Bigger's normal build and rotation. Read acquired effects before spending resources in the next room. Defense utility is not a substitute for a clear damage plan. Keep a stable baseline build, then adapt the play sequence to the run instead of farming new equipment for every temporary modifier.
Build variants and evidence
Equipment facts are checked against the linked community profile. Rotation explanations and mode advice are editorial. A current source link does not imply a measured performance test. No damage ranking is claimed.