Agents.
Browse linked agents. Records stay linked to the patch and source that established them.
Anby Demara
Electric / Stun. Use the third Basic hit and its follow-up to build Daze.
Nicole Demara
Ether / Support. Group targets and refresh her short debuff before the carry attacks.
Billy Kid
Physical / Attack. Maintain safe ranged uptime and use Chain opportunities.
Nekomata
Physical / Attack. A mobile Physical carry; exploit assist and dodge opportunities.
Ellen Joe
Ice / Attack. Manage Flash Freeze charges and keep her enhanced attacks flowing.
Von Lycaon
Ice / Stun. Use assist follow-ups to establish control and Daze.
Alexandrina Sebastiane
Electric / Support. Refresh squad support without consuming the carry’s whole field window.
Corin Wickes
Physical / Attack. Set up a stun window before committing to long attacks.
Koleda Belobog
Fire / Stun. Prepare enhanced attacks and hand a stun window to the carry.
Ben Bigger
Fire / Defense. Use timed blocks and squad shielding to keep attacks stable.
Anton Ivanov
Electric / Attack. Keep Burst Mode resources available for the damage window.
Grace Howard
Electric / Anomaly. Build Zap and use it to accelerate Electric Anomaly.
Soukaku
Ice / Support. Pass her support buff to the intended carry through an assist.
Hoshimi Miyabi
Frost / Anomaly. Build Fallen Frost and spend it deliberately.
Tsukishiro Yanagi
Electric / Anomaly. Manage stance changes and Anomaly timing.
Asaba Harumasa
Electric / Attack. Use a Stun or Anomaly partner to establish his damage context.
Zhu Yuan
Ether / Attack. Store enhanced shots for a prepared burst window.
Qingyi
Electric / Stun. Prepare her stun multiplier before handing off to an Attack carry.
Jane Doe
Physical / Anomaly. Maintain Passion and apply repeated Physical Anomaly.
Seth Lowell
Electric / Defense. Shield and assist into the Agent placed before him.
Lucy
Fire / Support. Refresh Cheer On and return field time to the carry.
Piper Wheel
Physical / Anomaly. Use sustained EX pressure to build Physical Anomaly.
Caesar King
Physical / Defense. Use blocks and shielding to make the carry’s field time safer.
Burnice White
Fire / Anomaly. Keep her off-field Fire application ready while another carry attacks.
Lighter
Fire / Stun. Build Morale and create useful Fire or Ice damage windows.
Soldier 11
Fire / Attack. Align Fire attacks with a prepared stun and support window.
Astra Yao
Ether / Support. Use her assist-driven support to cycle teammates efficiently.
Yixuan
Auric Ink / Rupture. Manage Adrenaline and Technique resources for Sheer damage.
Claret Flint
Electric / Armorer. New Armorer Agent in the 3.2 snapshot.
Roxy Ifrita Pryce
Wind / Stun. New Wind Stun Agent featured in 3.2 Phase II.
Promeia
Ice / Anomaly. Ice Anomaly Agent featured in 3.2 Phase II.
Remielle
Lumiflux / Anomaly. Lumiflux Anomaly Agent introduced in 3.1.
Sigrid
Ice / Attack. Ice Attack Agent introduced in 3.1.